Weapons Index
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N a r c o j e c t    D a r t    P i s t o l
Narcoject Dart Pistol

Marketed by the manufactuerers of the tranquilizer - Narcoject - this is a fairly standard tranquilizer pistol and an easily found non-lethal alternative. Although any chemical can be loaded into the darts, these pistols are commonly sold with darts loaded with Narcoject.

Narcoject does 6D Stun. Speed is immediate, no side-effects.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Dart Pistol Light Pistol 7 SA 5(c) 1.5 Special 600 nĄ 6/2 days 2
N a r c o j e c t    D a r t    R i f l e
Narcoject Dart Pistol

The rifle version of the Narcoject Dart Pistol. Slightly longer range, with double the clip capacity of the pistol, this weapon is commonly carried by zookeepers and scientists studying animals in the wild. Although any chemical can be loaded into the darts, these pistols are commonly sold with darts loaded with Narcoject.

Narcoject does 6D Stun. Speed is immediate, no side-effects.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Dart Rifle Shotgun 4 SA 10(c) 3.25 Special 1,700 nĄ 8/2 days 2
Flashpak   
A nonlethal LOS weapon, the Flashpak stuns anyone unlucky enough to be looking in their direction when they go off. The hand units are tied into a set of goggles or shades that polarize and turn opaque as the trigger is depressed, a microsecond before the flash goes off, and then return to transparency after the flash has faded. This of course makes it a bit more difficult to keep track of an opponent, but the narrow angle beam is still sufficiently wide to stun anyone within 45-degrees of wherever the flashgun is pointed.


 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Flashpak AC NA SA 10(c) 22.0 8S Stun 16,700 nĄ 12/2 wks 4

Weapons Index
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S a e d e r - K r u p p    G y r o j e t    A s s a u l t    R i f l e
SK-GAR
Saeder-Krupp has developed the basic FN-FAAL Gyrojet Pistol into an Assault Rifle varient specifically targeted at zero-G space applications. In zero-G, the recoiless gyrojet rockets are a low-cost alternative to high-priced, unreliable laser systems. With a fast-feeding mechanism, solonoid trigger and electric ignition, the rifle is fully automatic with firing rates as high as more conventional, bullet firing assault rifles. Coupled to the 7mm gyro rifle is a 30mm low-pressure grenade launcher. The SK-GAR comes equipped with an integral smartlink and all electronics are shielded against radiation. The large scope is equipped with low-light and thermal imaging optics. The eyepiece is specially designed for use with spacesuit faceplates.


Weapon Type Conceal Ammo Mode Damage Weight Cost
SK GAR Gyrojet 3 24(c) SA/FA 12M 8.31(unloaded)
30mm Grenade Launcher GL -1 1(b) SS as grenade

F N - A A L    G y r o j e t    P i s t o l
Helix
The prefered firearm of the British Special Boat Service, the FN-AAL Gyrojet pistol reworks an old design for the 2050's with integral smartlinking, and precision manufactured 6mm gyrojet rocket rounds equipped with explosive impact heads. As with all gyrojet pistols, it is the quality of the ammunition more than the gun that determines accuracy of the weapon, and these rounds are accurate beyond any spin-stabilized rocket round ever produced at this scale.
Gyrojet Pistols use Heavy Pistol ranges when fired underwater and shotgun ranges when fired above water. Their damage goes up by one level when fired underwater due to hydrostatic shock from the explosive rounds.


 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
FN-FAAL Gyrojet Gun SHG/HP 5 SA 10(c) 2.0 12M/12S 1,000nĄ/850nĄ 4/48 hrs 2
I M I    C i g a r e t t e    M i c r o    G y r o j e t    D a r t
The ultimate concealed weapon, this cigarette contains a tiny gyrojet rocket dart that is fired by clamping down hard on the filter with ones teeth or fingers.


 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
EMG-85 Hold Out 12(14*) SS 1(o) - 4L 8,500 nĄ 22/8 wks 2
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A r e s    M P L a s e r
The original MP-Laser. While only a few copies are floating around since Ares discontinued production of their outdated first comercial laser weapon, the much improved MP Laser III has brought down the street price on second-hand originals drastically. The weapon is powered by battery packs stored across the body in an armored vest, and provide enough juice for 20 shots and may be recharged at the rate of 1 shot per hour.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
MP Laser sport-rifle NA SA 20 40 12M 200,000 nĄ 12/8 wks 0.25
A r e s    M P    L a s e r    I V
The new MP-Laser IV is a self-contained rifle-type system. Ares has managed to incorporate the former hip battery packs into a replaceable, rechargeable battery pack that plugs into the stock of the weapon, counterbalancing the weight of the laser forward of the handgrip. The MP-Laser IV comes standard with Smartlinking.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
MP Laser IV sport-rifle NA SA 20 22 15M 120,000 nĄ 24/3 wks 3
R u h r m e t a l    A L W - 2    ' S l e i p n i r '    L a s e r    R i f l e
Jumping onto the laser bandwagon after all the costly research and testing by Ares, Saeder-Krupp has released their new Nova Laser Rifle with special liscencing under the Heckler & Koche name. Unlike the Ares laser/backpack/hippack arrangement, the H&K Nova Laser Rifle has a detachable battery magazine under the weapon, and the sophisticated electronics and sighting equipment developed for the H&K OICW rifle.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Sleipnir sport-rifle NA SA 20 40 15M 110,000 nĄ 12/8 wks 3
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M a l l o r e a n    A r m s    B a r r a g e    K n i f e    P i s t o l

Perfect for those discrete places that let you carry in a knife but not a gun, the Barrage packs four times the punch of its predecessors with the ability to fire all four barrels simultaneously.

A four barrel burst does 8M damage with a -3 penalty from recoil and takes a simple action to toggle select. The firer suffers a -1 penalty to aim due to the unusual configuration of the weapon and lack of any sighting devices. The weapon itself is heavy, and suffers from a -1 penalty use in melee. On a successful hit with the blade, the barrels can be discharged at point blank range, automatically hitting.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Mallorean Barrage 0 4 melee - 1.5 (STR)L 4,800 nĄ 8/6 days 2
Hold-out 4 SS 4(o) - 4L 4,800 nĄ - -

M a l l o r e a n    A r m s    G u n b l a d e
Mallorean Arms Gunblade

The BladeGun is a semi-automatic heavy pistol with a large crescent shaped knife-blade attached in front of the trigger guard and grip. Also called the Samurai handgun, it incorporates styling found on the grips of katanas and Japanese kanji down the side of the slide and blade.

This pistol can accept only top and barrel mounts, the underbarrel mount taken up by the blade. The underbarrel weight of the blade gives the gun 1 point of recoil compensation.

Weapon: Blade Reach Con Weight Damage Cost Avail Index
Mallorean Gunblade 0 5 3.0 (STR+2)L 7,000nĄ 14/14 days 2
Weapon: Gun Con Mode Ammo Range Damage
Mallorean Gunblade 5 SA 20 Heavy Pistol 8M

>>>>>[ As a bonus, I find that the weight of the blade gives the pistol a bit of extra recoil compensation, like an underbarrel weight. ]<<<<< -Tsueg (15:45:32|07-30-60)

S l a m D a n c e    A p a c h e    P i s t o l
SlamDance Apache Pistol4

Around 1900 a gang of Parisian criminals called themselves Apaches after the warlike tribe of Native American Indians. The gang used specially made pinfire revolvers that had folding blades and knuckle dusters. There is no barrel on this gun, it must be fired at point blank range. The blade runs under where the barrel of the gun would be. The knuckle dusters act as a folding grip. If a wound with the knife inflicts an S wound the gun may be fired as a free action. While using the brass knuckles (because of the way they must be folded to use them) the gun canot be fired but the knife may be used. While using the gun and knife the knuckle dusters may not be used, because they are acting as a grip. Cannot mount any accessories.

 Weapon: Blade & Brass Knuckles Reach Con Weight Damage Cost Avail Index
Apache Pistol-knife 0 7 2.0 (STR+2)L 800nĄ 4/5 days 0.5
Apache Pistol-Brass Knuckles 0 7 (STR)M Stun
Weapon: Gun Con Mode Ammo Range Damage
Apache Pistol 7 SS 6(cy) 1/2 Hold Out 7L
S l a m D a n c e    G u n - s w o r d
SlamDance Gun-Sword
 Weapon: Blade Reach Con Weight Damage Cost Avail Index
SlamDance Gun-Sword +1 3 4.0 (STR+2)M 16,000nĄ 18/1 month 2
Weapon: Gun Con Mode Ammo Range Damage
SlamDance Gunsword 3 SS 6(cy) Heavy Pistol 9M

The Gun-Sword is a heavy caliber revolver mated to a long mono-broadsword. The weapon makes an effective, if heavy, one-handed broadsword. As a revolver, it is a little more difficult to use, with a +1 TN penalty for the weight of the blade and a minimum strength 4 requirement (an additional -2 TN modifier if below STR 4).

>>>>>[ I can't see this being actually useful. Seems more like a toy than an actual weapon to me. ]<<<<< -Case (17:59:20|07-30-60)

Weapons Index
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S h i a w a s e    B l a z e r

An SMG-sized bull-pupped flamethrower with small tanks providing 4 shots. The replaceable tank costs 25 nĄ plus 5nĄ for a shot worth of fuel. It takes 2 minutes to refil the tanks.

Uses light pistol ranges. The tanks can be filled in 2 minutes or replaced in a full Combat Turn.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Shiawase Blaxer SHGN NA SS 4 6.0 6M 750 nĄ 12/2 wks 3

K e n d a c h i    F l a m e t h r o w e r

A conventional flamethrower nozzle arrangement connected to backpack tanks.

Tank is Barrier Rating 10, explodes if breached with Damage M, Power 2 x #-of-shots-left, -1 per half-meter from tanks. Damage from flamethrower is reduced by impact, not ballistic. For area-sweep attack use Shotgun spread rules (p. 117 SR3) without choke rules. Use rules from Fire and Incendiaries (P. 98 CC) for secondary fire effects.

 Weapon Range Con Mode Ammo Weight Damage Cost Avail Index
Kendachi Flamethorwer SHGN NA SS 10 21.0 8M 1,000 nĄ 10/1 wk 3

Weapons Index
Clubs  Edged  Tasers  Polearms  Whips & Chains  Throwing  Projectile 
Pistols SMGs Assault Rifles Heavy Weapons Launch Weapons Sniper Rifles Special Weapons

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